Trust ME
A minimalist gameplay prototype exploring trust through player interaction, created in Unity using visual scripting.
Some of the visual scripts I used⬇
This script updates the text when the player clears the game.
This script allows the player to switch from a 2D scene to a 3D scene via button interaction.
This script handles a player-triggered door interaction, with light feedback indicating the result.
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mine.exe 651 kB




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